Shadow Warrior Central
Rob and bike.
So, I guess if you've come this far you may be wondering,
who is Robman? Why did he create SWC?
My name is Robert G. from Canada. As I sit and write this, it's 2013 and I am 30 years old.
I discovered Shadow Warrior back in late '97 or early 1998. I was 14 and my Grandfather purchased my first computer ever. Before that point I basically had zero computer experience. It was an IBM aptiva.
15" CRT monitor, Cyrix 133Mhz processor, 16mb pc66 ram. 2gb Quantum "bigfoot" HDD, 56k modem, 2mb ATI gfx, stereo speakers, kb/mouse and Canon bubblejet printer.. almost $3000 later, I owned a computer.
My neighbour had come over and given me some games like Wolfenstein3d and Commander Keen via floppy disk which were some of the first games to land on my pc. Soon that evolved into Duke3d which was great fun, some friends from school and I would play dial up modem deathmatches at a screaming 26.4 dial up connection (my ancient phone line never let me get 56k, did I mention I grew up on a 150 year old farm?) Soon after I discovered Shadow Warrior as shareware and it didn't take me long to get dial up internet so I could most important of all, access TEN! With TEN you could log on and play Shadow Warrior "wangbang" matches over the internet which I thought was just so incredibly amazing. I can say for most of the evenings that summer I was a Shadow Warrior TEN multiplayer addict, lol. I would log onto TEN and hope Mr.Bandwidth would rate my connection as " GOOD " with his alien head eyes turning yellow and the following chimes that affirmed this. My first username was made up quickly when I first logged onto TEN, The Simpsons was on TV in the background. Apu said his classic line "please come again" and boom, ApuPlease was my username as dumb as it was. About 5 months later I changed it to Robman as my old neighbour/friend Paul used to call me at times and has remained ever since.
I met many great people and had so much fun playing Sw online that I soon started bumbling around trying to make a webpage for it. There has been many, much smaller "versions" of Shadow Warrior Central from the ages.
At some point, I think in early 1999 TEN.net evolved into PoGo.com and dropped the TEN gaming service. The Sw community pretty much shattered, left with other online game services like HEAT.net and KALI, Wireplay and iC but it just didn't seem the same. TEN was a kind of "mystical den" that housed the energy that was "WangBang". Websites and players of the game dropped like flies and moved onto the next thing. All through the years I've strived to be stubborn enough to keep my Shadow Warrior Central webpage alive and with it hopefully a spark that once was the inferno of FUN known as Sw on TEN. I have tried to "preserve" as much of the content related to Shadow Warrior here on this site in hopes that it never truely fades away. So many great personalities/usermaps and webpages have been lost or forgotten. Shadow Warrior went a few years caught in-between operating systems, not being compatible with the newer code of Windows XP was an especially quiet time for Sw. Until an OpenGL port was created by Jonothan Fowler which was the best thing since sliced cheese for sw. ProAsm took Jonos work alittle farther with the SWP port. These days I do my sw gaming over Meltdown, Yang or Dukematcher.
I had created 1 map for Duke later on in my "Duke Phase" which preceded my finding of Shadow Warrior. The map had no sector effects and was nothing special but hey! I was on my way to learning how to make maps for a computer game which to me was mind blowing! So through the years I dabbled around with Build for Shadow Warrior and only recently have I learned enough about it to build a decent map, lol. C'est la vie. Other than creating this website I have put a few maps together, many are unfinished or not uploaded but I have a few up for download that I am reasonably pleased with.
ProArena.map, SwWorld.map, Eagle.map, TheEdge.map, Reflex.map, SwDanzig, Dm-RJG.map, SillyMap.map and more...
I really like the player movement and pretty much everything about Sw, it's a good fit for me, and it's online play is speedy/accurate. The player's skill really shines through with Sw as it seems the controls and player movement hold nothing back between the person playing and the player on the screen. It really is a match of "wits." So anyway, I hope to continue my "siege" to keep Shadow Warrior alive and look forward to having more online matches as well as seeing new Sw content in the future.
I would like to say Thankyou to all the people, past & present who have put energy & effort towards the game, Shadow Warrior Central and anything else Sw related. It's an epic game that in my eyes is way more fun than any new game out there and is really my only internet hobby.